Version 5.1
	update to MC 1.6.2
	
Version 5.0
	update to MC 1.6.1

Version 4.9 (still, no IC2 release yet)
	update to MC 1.5.2
	changed internal speed value from short to int type, should fix overflows
	changed max working overclocker count per machine to 16, down from 32
	various fixes
	IC2 API will no longer be included
	fixed bug that prevented advanced machines from accepting automated/hopper input
	changed advanced machines bottom side, can now do automated (hopper) output too

Version 4.9
	update to MC 1.5.1
	implemented ISidedInventory, needs testing.

Version 4.8
	update to MC 1.5

Version 4.7b
	fixed "pick block" on Advanced Machines

Version 4.7a
	fixed bug where tier would be 1 lower than intended

Version 4.7
	updated to MC 1.4.6 and IC2 1.12 APIs
	fixed problem where the last resulting Item got lost

Version 4.6a
	fixed Upgrades not working in certain Slots on certain Machines
	fixed Sounds not working
	fixed Macerator not using the upper Output

Version 4.6
	update to IC2 1.110
	fixed the GUI opening when sneak-clicking the block
	normalized battery slot to id 0
	shift clicking electric items (batteries) should now place them in the battery slot
	fixed things getting stuffed in the wrong holes by pipes

Version 4.5
	update to MC 1.4.4

Version 4.4c
	fixed NPE in operate()

Version 4.4b
	fixed Input Slot not being drained after first process

Version 4.4a
	fixed Slot transfer (Shift clicking)

Version 4.4
	fixed recipes with multiple input items only using up one per process
	fixed Compressor and Extractor not showing up in Creative, TMI, NEI etc etc
	added NEI Subset, IC2.AdvancedMachines

Version 4.3
	update to MC 1.4.2 and IC2 1.108

Version 4.2C
	removed NEI subset line again. I meant to add the NEI API file but forgot, doesnt work anyway
	added Tile Entity fixes suggested by hiimcody1, thanks

Version 4.2B
	fixed machines not exploding
	will no longer launch without or before IC2
	will no longer launch unless IC2 is at version 1.107 atleast LEARN TO READ PEOPLE
	added automatic NEI registering. Does currently not work right. I dont know who is to blame but not me.

Version 4.2
	ported to 1.3.2 and IC2 1.107
	code cleanup and refactoring
	fixed wrenching the machines opening the menu
	made a bunch of things configurable

Version 4.1
	added fallback explosion method when feeding too much power into a machine
	re-implemented ISidedInventory to fix Tube/Pipe compatibility

Version 4.0
	Updated for Minecraft 1.2.5, IC2 1.95 and ported from MLMP to FML

Version 3.9b
	Fixed smallish issue with Forge config parser

Version 3.9
	Updated to IC2 1.90, MC 1.2.4 / 1.2.5 and Forge build 67
	Fixed some issues with Additive Macerating giving out too much dust with Ingot input
	POSSIBLE ISSUE: I'm rather certain thats a Forge bug ... loading the (new) config file does not seem to work as of now. Forge changed their config file handler.
	
Version 3.8c
	fixed some Forge and IC2 issues

Version 3.8b
	fixed some ModLoader porting issues

Version 3.8
	updated to IC2 1.81 @ Minecraft 1.2.3
	Added more additive Macerating recipes
		- 1 Coal + 1 Re-Enriched Uranium Cell = 1 Uranium Cell
		- 1 BlockLog (eg wood) + 1 BlockCactus = 1 Compressed Plant Clump

Version 3.7
	fixed more IC2 API implementations
		- Advanced Machine facing should be transmitted to clients by the server, thus be kept in sync
		- Advanced Machines can now be turned with a Wrench
		- KNOWN ISSUE: Sometimes Rotation does not Update immediatly, but only after a time or when the machine is switched on
		- KNOWN ISSUE: Upon placing an Advanced Machine the client can crash with an "internal server error", nothing happens on server. Just relog and it should be fine
		
	fixed additive Macerating giving out 2 refined Iron Dust for 1 Iron Ingot and Coal
	fixed additive Macerating giving out 2 Bronze Dust for 1 Copper Ingot and Tin

Version 3.6e [client only]
	fixed various Texture issues - on/off visuals and rotation should now be fine, across all machines, hosts and states
	made the Singularity Compressor emit smoke as the Macerator does
	dropped block_0 config option since it has no point of existing

Version 3.6d [client only]
	and of refined Iron Dust

Version 3.6c [client only]
	fixed Texture Pack Support of the GUIs

Version 3.6b
	fixed ArrayOutOfBounds Crash in Compressor

Version 3.6
	added additive Macerating: using a second Input Slot, you can manipulate certain outcomes
		current recipes:
		- 64 Iron Ore + 1 Coal = 128 refined Iron Dust
		- 3 Copper Ore + 1 Tin Ore = 8 Bronze Dust [Works with any Forge library Copper and Tin]
		- 8 Coal + 1 Water Cell = 8 Hydrated Coal Dust
		once additive Macerating has started, any attempt to remove the second Input Item will result in one of it's stack being left behind. It its only a single Stack, clicking it purges the slot.
	
	fixed Shift clicking. Upgrades now automatically land in the Upgrade Slots, anything else in Input, shift clicking on machine content always puts in inventory


Version 3.5b
	fixed ancient Energy bug from 3.2 or earlier, resulting in too much Power draw
	fixed Advanced Machines stopping work when Energy Buffer was empty but Momentum still present
	fixed Explosion console spam on Bukkit
	raised Base max Speed to 7500
	

Version 3.5, codename "Nerf Stick"
	_DANGER EXPLOSIONS_ Changed base Tier to 1 (Low Voltage) _DANGER EXPLOSIONS_
	Existing idle Advanced Machines hooked up to Medium Voltage won't explode. Working ones WILL.

	Cut down base max Energy Input to 32 EU/t, from 128
	Cut down base max Speed and Energy Storage by half, to 5000
	-> so to make Upgrades actually useful
	
	Increased extra Energy cost when adding Overclockers
	Reduced Overclocker max Speed Bonus by half, is now 500
	Change to Energy Cost: Once Full Speed is reached, the additional cost from Overclockers is nullified

	Added missing sprites
	Fixed Voltage Explosion bug when introducing Transformers into a non charged Machine
	Dramatically reduced Tick Load by checking Upgrade Inventory only when it has changed (IC2 does it at all times ... lol)
	Changed Sound behaviour to only play "interrupt" sound when a Machine actually comes to a total halt


Version 3.4:
	Merged pwnedgod's fixes into this. Changes include

		customizable Texture and Sound config
		a different Texture when a machine is working (may not work in SMP)
		Particles!
		Extractor has 3 output Slots again, reworked all GUIs for vertical output slots

	Default values are compatible with prior versions, your config should contain the new stuff after running once.

Version 3.3b:
	Reverted base Acceleration to what it was originally, fixed several SMP GUI problems (on bukkit aswell) 